Abyssal Mayhem: Hydrospout

Genshin Impact

Abyssal Mayhem: Hydrospout

Tartaglia: Hydrospout

A reckless yet precise blow.

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Attributes

Name

Abyssal Mayhem: Hydrospout

Type

Equipment Card

Tag

Talent

Source

Reward for inviting Tartaglia to a duel at The Cat's Tail and achieving all corresponding challenge objectives

Related Character

Skills

Description

Combat Action: When your active character is Tartaglia, equip this card.

After Tartaglia equips this card, immediately use Foul Legacy: Raging Tide once.

End Phase: Deals 1 Piercing DMG to all opposing characters affected by Riptide.

(You must have Tartaglia in your deck to add this card to your deck.)

Riptide

Status

When the character to which this is attached is defeated: Apply Riptide to active character.

(When Tartaglia is in Melee Stance, he will deal additional DMG when attacking the character to which this is attached.)

Duration (Rounds): 2

Talent Level-Up Material

Foul Legacy: Raging Tide

Elemental Skill

Switches to Melee Stance and deals 2 Hydro DMG.

Melee Stance

Physical DMG dealt by character is converted to Hydro DMG.

After the character uses Charged Attack: Apply Riptide to target character.

Character deals +1 DMG to target characters with Riptide attached.

After Skills are used against characters affected by Riptide: Deal 1 Piercing DMG to the next opposing off-field character. (Twice per Round)

Duration (Rounds): 2

Riptide

Status

When the character to which this is attached is defeated: Apply Riptide to active character.

(When Tartaglia is in Melee Stance, he will deal additional DMG when attacking the character to which this is attached.)

Duration (Rounds): 2

Talent Level-Up Material

Hydro DMG

Applies Hydro and can trigger the following Elemental Reactions:

[Hydro + Pyro] Vaporize: DMG +2 for this instance

[Hydro + Electro] Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

[Hydro + Cryo] Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)

[Hydro + Dendro] Bloom: DMG+1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro/Electro DMG

Talent Level-Up Material

Detailed Rules

Combat Action

After you finish 1 Combat Action, it will be your opponent's turn.

Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

Piercing DMG

Piercing DMG cannot be increased by any bonuses, but cannot be defended against using Shields or DMG Immunity either.

Duration (Rounds)

Each time you reach the end of a Round, Duration (Rounds) -1.

This card will be discarded immediately once Duration (Rounds) runs out.

Physical DMG

Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Charged Attack

Before your Action Phase, should the total number of your Elemental Dice be even, your Normal Attack will be considered a Charged Attack.

Talent Level-Up Material

Properties

Source

Tartaglia Invitation Challenge: Friendly Fracas

Reward

Objective

Achieve victory within 6 Rounds

Achieve victory with characters defeated less than twice during the battle

Dynamic Skin

Source

Reward

Task

Reach 10 Proficiency for card Tartaglia