Grounded Hydroshroom

Genshin Impact

Grounded Hydroshroom

Other Language
Language Official Name
English Grounded Hydroshroom
Deutsch Laufender Hydro-Pilz

Attributes

Name

Grounded Hydroshroom

Type

Enemy and Monster Card

HP

7

Energy

2

Element

Hydro

Weapon

Other Weapons

Faction

Monster

Source

Unobtainable

Enemies and Monsters Entry

Skills

Spore Bullet

Normal Attack

Deals 1 Hydro DMG.

Talent Level-Up Material

Raging Breath

Elemental Skill

Deals 3 Hydro DMG.

Talent Level-Up Material

Charging Blast

Elemental Burst

Deals 5 Hydro DMG.

Talent Level-Up Material

State Change

Passive Skill

(Passive) When the battle begins, the character will be in the Terrain Advantage state.

After this character takes Pyro DMG, it will become Scorched.

After this character takes Electro DMG, it will become Activated.

Terrain Advantage

Status

The character deals +1 DMG.

(This character will permanently change it State if they take Pyro DMG or Electro DMG.)

Scorched

Status

After this character becomes Scorched, it will lose its original buff.

Activated

Status

End Phase: This character gains 1 Energy.

After the character goes down: The opposing active character gains 1 Energy.

Talent Level-Up Material

Hydro DMG

Applies Hydro and can trigger the following Elemental Reactions:

[Hydro + Pyro] Vaporize: DMG +2 for this instance

[Hydro + Electro] Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

[Hydro + Cryo] Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)

[Hydro + Dendro] Bloom: DMG+1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro/Electro DMG

Talent Level-Up Material

Pyro DMG

Applies Pyro and can trigger the following Elemental Reactions:

[Pyro + Cryo] Melt: DMG +2 for this instance

[Pyro + Hydro] Vaporize: DMG +2 for this instance

[Pyro + Electro] Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

[Pyro + Dendro] Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

Talent Level-Up Material

Electro DMG

Applies Electro and can trigger the following Elemental Reactions:

[Electro + Pyro] Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

[Electro + Cryo] Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

[Electro + Hydro] Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

[Electro + Dendro] Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Talent Level-Up Material

Gallery