Amber

Genshin Impact

Amber

Always energetic and full of life, Amber's the best — albeit only — Outrider of the Knights of Favonius.

Other Language
Language Official Name
English Amber
Deutsch Amber
Español Amber
Français Amber
日本語 アンバー
한국어 엠버

Attributes

Name Amber
Birthday 8/10
Constellation Lepus
Title Gliding Champion
Vision Pyro
Affiliation Knights of Favonius
Chinese VA 蔡书瑾
English VA Kelly Baskin
Japanese VA 石見舞菜香
Korean VA Kim Yeon-woo
Special Dish
Version Released

1.0

Ascend

Before Ascension After Ascension Ascension Materials
Base HP - 793 -
Base ATK - 19
Base DEF - 50
ATK - 0%

Before Ascension After Ascension Ascension Materials
Base HP 2038 2630
Mora 20000
Base ATK 48 62
Base DEF 129 167
ATK 0% 0%

Before Ascension After Ascension Ascension Materials
Base HP 3940 4361
Mora 40000
Base ATK 93 103
Base DEF 250 277
ATK 0% 6%

Before Ascension After Ascension Ascension Materials
Base HP 5016 5578
Mora 60000
Base ATK 118 131
Base DEF 318 354
ATK 6% 12%

Before Ascension After Ascension Ascension Materials
Base HP 6233 6654
Mora 80000
Base ATK 147 157
Base DEF 396 422
ATK 12% 12%

Before Ascension After Ascension Ascension Materials
Base HP 7309 7730
Mora 100000
Base ATK 172 182
Base DEF 464 491
ATK 12% 18%

Before Ascension After Ascension Ascension Materials
Base HP 8385 8806
Mora 120000
Base ATK 198 208
Base DEF 532 559
ATK 18% 24%

Before Ascension After Ascension Ascension Materials
Base HP 9461 - -
Base ATK 223 -
Base DEF 601 -
ATK 24% -

Gallery

Talents

Amber Normal Attack: Sharpshooter

Normal Attack: Sharpshooter

Normal Attack
Perform up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

Level Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11
1-Hit DMG 36.1% 39.1% 42% 46.2% 49.1% 52.5% 57.1% 61.7% 66.4% 71.4% 76.4%
2-Hit DMG 36.1% 39.1% 42% 46.2% 49.1% 52.5% 57.1% 61.7% 66.4% 71.4% 76.4%
3-Hit DMG 46.4% 50.2% 54% 59.4% 63.2% 67.5% 73.4% 79.4% 85.3% 91.8% 98.3%
4-Hit DMG 47.3% 51.2% 55% 60.5% 64.4% 68.8% 74.8% 80.9% 86.9% 94% 100%
5-Hit DMG 59.3% 64.2% 69% 75.9% 80.7% 86.3% 93.8% 101% 109% 117% 126%
Aimed Shot 43.9% 47.4% 51% 56.1% 59.7% 63.8% 69.4% 75% 80.6% 86.7% 92.8%
Fully-Charged Aimed Shot 124% 133% 143% 155% 164% 174% 186% 198% 211% 223% 236%
Plunge DMG 56.8% 61.5% 66.1% 72.7% 77.3% 82.6% 89.9% 97.1% 104% 112% 120%
Low/High Plunge DMG 114%/142% 123%/153% 132%/165% 145%/182% 155%/193% 165%/206% 180%/224% 194%/243% 209%/261% 225%/281% 240%/300%
Talent Level-Up Material -
Mora 12500
Mora 17500
Mora 25000
Mora 30000
Mora 37500
Mora 120000
Mora 260000
Mora 450000
Mora 700000
Amber Explosive Puppet

Explosive Puppet

The ever-reliable Baron Bunny takes the stage.

Baron Bunny
·Continuously taunts the enemy, drawing their fire.
·Baron Bunny's HP scales with Amber's Max HP.
·When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.

Hold
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.

Baron Bunny hails from a storied lineage, but Amber has stopped keeping count since Baron Bunny the 893rd.

Level Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14
Inherited HP 41.4% 44.5% 47.6% 51.7% 54.8% 57.9% 62% 66.2% 70.3% 74.5% 78.6% 82.7% 87.9%
Explosion DMG 123% 132% 142% 154% 163% 172% 185% 197% 209% 222% 234% 246% 262%
CD 15s 15s 15s 15s 15s 15s 15s 15s 15s 15s 15s 15s 15s
Talent Level-Up Material
Amber Fiery Rain

Fiery Rain

Fires off a shower of arrows, dealing continuous AoE Pyro DMG.

Amber's passion truly burns hot.

Level Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14
Fiery Rain DMG Per Wave 28.1% 30.2% 32.3% 35.1% 37.2% 39.3% 42.1% 44.9% 47.7% 50.5% 53.4% 56.2% 59.7% 63.2%
Total Fiery Rain DMG 505% 543% 581% 632% 670% 708% 758% 809% 859% 910% 960% 1011% 1074% 1137%
Duration 2s 2s 2s 2s 2s 2s 2s 2s 2s 2s 2s 2s 2s 2s
CD 12s 12s 12s 12s 12s 12s 12s 12s 12s 12s 12s 12s 12s 12s
Energy Cost 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Talent Level-Up Material

Every Arrow Finds Its Target

Increases the CRIT Rate of Fiery Rain by 10% and widens its AoE by 30%.

Talent Level-Up Material

Precise Shot

Aimed Shot hits on weak points increase ATK by 15% for 10s.

Talent Level-Up Material

Gliding Champion

Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Talent Level-Up Material

Constellation

One Arrow to Rule Them All

Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.

Bunny Triggered

Baron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it.
Explosion via manual detonation deals 200% additional DMG.

It Burns!

Increases the Level of Fiery Rain by 3.
Maximum upgrade level is 15.

It's Not Just Any Doll...

Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge.

It's Baron Bunny!

Increases the Level of Explosive Puppet by 3.
Maximum upgrade level is 15.

Wildfire

Fiery Rain increases all party members' Movement SPD by 15% and ATK by 15% for 10s.